Tube bend 3D co-ordinates in NX



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Good evening Everybody... Today We will see how to find intersection points in 3D model... This could be useful in reverse engineering and model correction... Ok then lets start the video... First we will make points and lines from the model as showing now... So we have made centre lines as in model... Now we will make instersecting points for the model... So the points have been created... The co-ordinates of these points are used in bending program as well... So lets see how to find co-ordinates of these points... This is how the co-ordinates of intersection points are taken in 3D model... Thanks...

Published by: Mech Dezignz Published at: 2 years ago Category: مردم و وبلاگ